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Mission Impossible

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Devlog

  • Devlog
    October 20, 2021 by starschumi
    A development devlog that includes 3 sections - The development process overall We started with prototyping different boats and experimenting with water textures in Unity. We had to try different inte... Continue reading
  • Post Mortem
    October 20, 2021 by starschumi
    A postmortem devlog that includes 4 sections - Successes (What went right) Our concept was conveyed well with the idea of a destination that the player could never reach. - Failures (What went wrong)... Continue reading
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